eDRUMin 1.2 BETA is now available

Mylo
Posts: 570
Joined: Sat Dec 14, 2019 1:14 pm

Re: eDRUMin 1.2 BETA is now available

Post by Mylo »

Rob wrote:Mylo, do you know how to capture data from the device?

Can you record five bow hits, then 5 edge hits, and lastly 5 bell hits?
I forgot how to do this.
Mylo
Posts: 570
Joined: Sat Dec 14, 2019 1:14 pm

Re: eDRUMin 1.2 BETA is now available

Post by Mylo »

Rob wrote:Also, can you double check that your 'BOW / BELL' cable is plugged in all the way on both ends?

Checked all cables. Reset and calibrated. Rebooted. Tried it all.
User avatar
Rob
Site Admin
Posts: 4660
Joined: Sat Aug 01, 2009 2:04 pm

Re: eDRUMin 1.2 BETA is now available

Post by Rob »

So right-click the eDRUMin logo 5 times and then left-click it once. A record button will appear above the velocity curve area. Make sure Auto-select is on and then press record, play the pad and press record again to stop. Email me the file ED_Data.hex that will appear on your desktop to support at Audiofront dot net.
User avatar
Rob
Site Admin
Posts: 4660
Joined: Sat Aug 01, 2009 2:04 pm

Re: eDRUMin 1.2 BETA is now available

Post by Rob »

Changes in Build 10
  • Fixed an issue that would allow a user to set input 4 as a Roland 3-Way Ride.
  • For Roland 3-Way Ride, if both the bell and edge switches are activated, priority is given to the edge
  • Replaced 'Slave' with 'Bell' to describe the second input.
Mylo, if you haven't recorded any data yet and are keen on doing so, using this build will provided me with some extra information about what's happening to the switch on the Bell Input.
Mylo
Posts: 570
Joined: Sat Dec 14, 2019 1:14 pm

Re: eDRUMin 1.2 BETA is now available

Post by Mylo »

Rob wrote:Changes in Build 10
  • Fixed an issue that would allow a user to set input 4 as a Roland 3-Way Ride.
  • For Roland 3-Way Ride, if both the bell and edge switches are activated, priority is given to the edge
  • Replaced 'Slave' with 'Bell' to describe the second input.
Mylo, if you haven't recorded any data yet and are keen on doing so, using this build will provided me with some extra information about what's happening to the switch on the Bell Input.
I will do this today. I ran out time last night. 3 zone rides have been the bane of my e-drum existence. I set up the cymbal as a 2 zone to check on the cymbal itself. I found this particular cymbal is incredibly sensitive with the new version. I had a hard time separating the bow and edge and never really got it to work great. I still have some ideas today to work through but I’ll get those numbers and send them over.
Mylo
Posts: 570
Joined: Sat Dec 14, 2019 1:14 pm

Re: eDRUMin 1.2 BETA is now available

Post by Mylo »

I don’t see a link to build 10.
Mylo
Posts: 570
Joined: Sat Dec 14, 2019 1:14 pm

Re: eDRUMin 1.2 BETA is now available

Post by Mylo »

I just sent a file from 8. Let me install 10 and do it again.
User avatar
Rob
Site Admin
Posts: 4660
Joined: Sat Aug 01, 2009 2:04 pm

Re: eDRUMin 1.2 BETA is now available

Post by Rob »

Changes in Build 12
  • The channel is now properly updated in the UI. Please note that the channel is stored along with the note banks
Retro Rambler
Posts: 24
Joined: Sat Jul 18, 2020 2:33 pm

Re: eDRUMin 1.2 BETA is now available

Post by Retro Rambler »

Rob thank you for the continued work on this beta.

I think my previous message(s) here probably disappeared with the rest on my old account but for posterity or whatever - thank you for bumping the max gain up to 12 the beta. It did help with my Diamond Electronic Drums trigger.

Will post a few more details to end that other thread but I won't be needing that gain bump anymore. :)
Custom 12pc E-kit | UFO Drums Bass Trigger | ATV Cymbals | 1x ED10+4x ED4 | RME HDSPe RayDAT | SD3+SDX's | 2 working brain cells
Post Reply