MIDI Monitor
Take a look at the pic below, notice how the waveform of the 2nd hit of a flam is fuller. If your decay setting is too aggressive, it might retrigger a third time (most likely around the 200-300ms mark).
Hello,
To alleviate confusion, if we are applying standard/usual drumming definitions, a flam is two notes played within a very narrow window of time, the first being a grace note (aka "ghost note") and the second being the principal hit played at normal volume. I would assume two hits would be of similar dynamic levels, played within a short window of time. So, it seems to me we're talking about dynamics. If the first note is a grace note, it's a flam. If the first note is similar in volume to the principal note, it's two hits.AKA Wayne wrote: ↑Sat Dec 16, 2023 12:08 pmI echo my appreciation for your commitment. I also tinkered with the controls and it didn't seems to help. One question, what do your u mean by actually playing 2 hits instead of a flam. Isn't that how a flam is played? I'll post my transient today too to compare.