I see the issue. Having a hard time pinpointing the problem....Dadwrshpdrum wrote:Another bug to report, likely not unique to 1.5.0.2 but that was the version I’m on. I was trying to dial in my two PDX-12 pads so I could provide a good screenshot of my settings to another post about settings for PDX-12. I noticed in 1.4 I never dialed in the tom’s SS and RS velocity curves (inputs are stereo) so I wanted to get that done. I had autoselect on, and velocity curves selected not note banks. With the cursor I can flip through Hit, SS, and RS no problem. Until I hit the SS (or RS) to autoselect that velocity curve. Sometimes on the first hit the curve looks right and the IND checkbox indicates correctly. But in subsequent hits (or sometimes on the first hit) the velocity curve flips to the HIT velocity curve and IND checkbox is incorrect (for example should be checked as independent, but is unchecked). Also continuing to hit the SS in this example the velocity curve will cycle somtimes each hit or after multiple hits. Hitting other pads and then coming right back, using autoselect to the SS (or RS) does not seem to help. You have to go to another pad, using autoselect, and back to head of the original pad then use the cursor to select SS or RS to get the correct velocity curve.
Also once this issue occurs, autoselect to the SS, for example, but wrong velocity curve, I try to use cursor to select another velocity curve (like HIT or RS) the cursor does not work. Latched to SS, in this example. Same thing if latched to RS, but then I can’t select SS and Hit.
That’s why to clear the issue you have to autoselect another pad, and then autoselect back to the head of original pad (not the SS or RS). Then use the cursor to select SS or RS.
I just checked and ride cymbal does not have this issue (I use bell sense and single stereo connection).
eDRUMin 1.5 BETA now available
Re: eDRUMin 1.5 BETA now available
Re: eDRUMin 1.5 BETA now available
I just quickly tested, and I don't think this is a detail that I'm willing to work on at the moment. It mostly has to do with how values are stored in the device (8bit integers) vs how they are shown in the UI (floating point), and the conversion from one type to another, combined with the differences in precision in the hardware vs what's displayed in the UI.monospace wrote:Minor bug: numerical values on GUI are not updating in real time. I have to click away from the input first, and then move back to see my changes. I've noticed this when using the mouse wheel to change Gain & Thresh sliders, as well as various scaler wheels.
EDIT: I should clarify that this only occurs with really small changes in the decimal range, the kind you would use a mouse wheel for. I can see the slider/wheel move on the GUI, but the numbers don't update until I move away and come back.
Re: eDRUMin 1.5 BETA now available
https://www.audiofront.net/eDRUMin_Cont ... .5.0.3.zip
https://www.audiofront.net/eDRUMin_Cont ... .5.0.3.zip
Changes in build 3
https://www.audiofront.net/eDRUMin_Cont ... .5.0.3.zip
Changes in build 3
- Fixed another memory allocation issue.
- Fixed an auto-select velocity curve / note issue for dual piezo pads.
Re: eDRUMin 1.5 BETA now available
Up to you, but it does make fine tuning one’s settings a bit more tedious than it needs to be.Rob wrote: I just quickly tested, and I don't think this is a detail that I'm willing to work on at the moment.
Miscellaneous Roland triggers. ED-10 + ED-4. MacBook Pro (2015), 16G RAM, Big Sur. Superior Drummer 3. Logic Pro.
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- Posts: 299
- Joined: Wed Jan 06, 2021 4:22 pm
Re: eDRUMin 1.5 BETA now available
Confirmed fix. Thanks.Rob wrote:https://www.audiofront.net/eDRUMin_Cont ... .5.0.3.zip
https://www.audiofront.net/eDRUMin_Cont ... .5.0.3.zip
Changes in build 3
- Fixed an auto-select velocity curve / note issue for dual piezo pads.
TD-17KVX, PD-125BK snare, PDX-100 Tom, PDX-12 Toms, PDX-8 Toms, CY-5 splash, CY-15R ride, CY-13R China. eDRUMin 10 with TD-17 slave module. MacBook Pro (16gb RAM and 1TB SSD). SSD5.5 and EZD2. Abelton Live.
Re: eDRUMin 1.5 BETA now available
Hi Rob,
first post of a brand new owner of the eDRUmin 10. Its an amazing peace of gear. Switch from a Roland TD3. So a hughe jump for me in flexibility.
I tried my eDRUMin 10 today for the first time and directly installed the beta.
I ran into an issue with the bank switch.
I want to change all inputs by a bank switch, but it only changes the bank of input 5. Maybe it got something to do with the fact that "all" comes after "4" in the input sellection?
Greetings from Germany
first post of a brand new owner of the eDRUmin 10. Its an amazing peace of gear. Switch from a Roland TD3. So a hughe jump for me in flexibility.
I tried my eDRUMin 10 today for the first time and directly installed the beta.
I ran into an issue with the bank switch.
I want to change all inputs by a bank switch, but it only changes the bank of input 5. Maybe it got something to do with the fact that "all" comes after "4" in the input sellection?
Greetings from Germany
Re: eDRUMin 1.5 BETA now available
I forgot to set this correctly for the ED10R2 (that's the device you have). Fixed for the next build. Thank-you.ffmcloud wrote:I ran into an issue with the bank switch.
I want to change all inputs by a bank switch, but it only changes the bank of input 5. Maybe it got something to do with the fact that "all" comes after "4" in the input sellection?
- dsteinschneider
- Posts: 414
- Joined: Sun Sep 15, 2019 11:17 pm
Re: eDRUMin 1.5 BETA now available
Hi Rob,
I upgraded to 1.5 on my ED10 and everything worked as in the last 1.4.38 build I was on without me changing any settings.
I noticed one issue. I have my floor tom sharing input 1 with the kick drum. When I click on the right half of the input 1 icon (kick is the on left side of input icon) to make changes to the floor tom it jumps back to the kick. Should I send logs?
I upgraded to 1.5 on my ED10 and everything worked as in the last 1.4.38 build I was on without me changing any settings.
I noticed one issue. I have my floor tom sharing input 1 with the kick drum. When I click on the right half of the input 1 icon (kick is the on left side of input icon) to make changes to the floor tom it jumps back to the kick. Should I send logs?
Re: eDRUMin 1.5 BETA now available
I'll look into it. Thanks.