Search found 5 matches

by SynisTAr
Sat Jan 26, 2013 12:26 pm
Forum: DSP Trigger
Topic: DSP Trigger in FLStudio
Replies: 12
Views: 15169

Re: DSP Trigger in FLStudio

Ha,ha, get some large curry tubs or old paint tubs. They even gave handles you could use to hook them up to a plumming tube frame. :P
by SynisTAr
Tue Jan 22, 2013 1:04 am
Forum: DSP Trigger
Topic: DSP Trigger in FLStudio
Replies: 12
Views: 15169

Re: DSP Trigger in FLStudio

I already do trigger my drum plug ins with the TD3 hooked up to an EMU Xmidi 1x1 usb/midi interface. I just liked the idea of positional sensing etc. I plan on building my own shell set with my own peizo triggers. I'm going to build a full mesh head set and your app looks like a good solution for mo...
by SynisTAr
Mon Jan 21, 2013 4:20 pm
Forum: DSP Trigger
Topic: DSP Trigger in FLStudio
Replies: 12
Views: 15169

Re: DSP Trigger in FLStudio

Thanks Yeahtuna, this link is the one i was referring to when I mentioned Sonar Sonar fix . I'm not sure if it can be done in the same way but this is what I was talking about. At the moment, I have DSP trigger showing that it is receiving input when I use my midi controller and this, in turn, is tr...
by SynisTAr
Sun Jan 20, 2013 5:37 pm
Forum: DSP Trigger
Topic: DSP Trigger in FLStudio
Replies: 12
Views: 15169

Re: DSP Trigger in FLStudio

Thanks Yeahtuna. @ Vertamps, I know I can get some kind of functionality I already posted about it on IL Looptalk about it. I'm not sure using DSP Trigger from an effects track is the right way to go. It should load in a step sequencer channel/synth rack. Also, why do you have DFH sampler loaded int...
by SynisTAr
Thu Jan 17, 2013 3:48 pm
Forum: DSP Trigger
Topic: DSP Trigger in FLStudio
Replies: 12
Views: 15169

DSP Trigger in FLStudio

The plug in loads as an effect in a mixer track but refuses to load as a synth plug in within the step sequencer. I can manage to trigger DSP Trigger's gui with my mouse to play say, a snare in Steven Slate Drums or Superior Drummer if I set the midi inputs and outputs up but if I use a controller/d...